Tippy Capy A SambaZen game

One thumb. One rope. One very calm animal.

Tippy Capy

A capybara is taking oranges to a picnic. The route is a rope. You are the only thing keeping it up.

Hold to lean forward. Release to lean back. Don't fall.

Free to play. No ads, no account, works on the underground.

Go on then. Have a go.

The whole game is one button. Hold it, let go, and try not to make a capybara-shaped mark on the screen.

0m
A capybara balancing on a unicycle

Press and hold the button.

Space bar works too. Best so far: 0 m

That is the whole control scheme.

Hold

Capy leans forward and the wheel rolls on. Oranges wobble. Progress happens.

Release

Capy leans back and slows down. Lean back too long and you will tip off the wrong way.

Don't fall

Too far either way and Capy meets your screen from the inside. The last seconds become a clip.

What's along the rope

A picnic to deliver

36 crossings through Picnic Park, Treetop Trail and Harbour Hop. Rolling ropes, sea breezes and puddles that grab the wheel. Earn stars for quick deliveries.

A new rope every day

The daily challenge builds one rope and one breeze for everybody, then takes it away at midnight. Your best of the day is the one that counts.

Every fall is a clip

The last seconds of a fall turn into a short video with your metres on it. Share it in a tap, or send the card and let someone try to beat it.

Nothing in your way

Plays offline. No login, no ads, no energy bar. Outfits are one optional purchase, and they change how Capy looks, never how it balances.

Two ways this usually ends

Tippy Capy on a rope above Picnic Park, heading for a picnic blanket marked by an orange flag
Delivered. Three stars, oranges intact.
A capybara face squashed against the inside of the screen after a fall
Not delivered. Still worth sending to someone.